Production Jobs

Production jobs supply the city with raw materials and require no input material. For each hour of work, citizens receive a base wage in gold as well as a commission for each item produced. The actual output depends on the upgrade level of the associated building and the productivity-relevant attribute of the character.

All stated quantities are base values. For fractional intermediate values, the required input is always rounded up and the generated output is always rounded down.

Available Production Jobs

Chop Wood produces 4 logs. Productivity depends on the Lumberjack building and the Strength attribute. The map must have wood tiles that are occupied.

Mine Stone produces 3 stone. Productivity is determined by the Quarry building and the Strength attribute. The map must have stone tiles that are occupied.

Mining produces 2 iron ore. The Mine building and the Strength attribute influence the yield. The map must have iron ore tiles that are occupied.

Harvest Wheat produces 10 wheat. Productivity depends on the Wheat Farm building and the Vitality attribute.

Harvest Vegetables produces 10 vegetables. The Vegetable Farm building and the Dexterity attribute are decisive.

Go Hunting produces 4 meat and 1 leather. Productivity depends on the Hunter's Hut building and the Dexterity attribute.

Gather Healing Herbs produces 3 healing herbs. The Herb Hut building and the Intelligence attribute determine the yield.

Gather Mana Herbs produces 2 mana grass. Productivity depends on the Herb Hut building and the Intelligence attribute.

Overview

JobOutputBuildingAttribute
Woodcutting4 Wood LogLumberjackStrength
Strength +0.125/h Vitality +0.125/h Dexterity -0.0125/h Intelligence -0.0125/h
Stone Quarrying3 StoneQuarryStrength
Strength +0.125/h Vitality +0.125/h Dexterity -0.0125/h Intelligence -0.0125/h
Mining2 Iron OreMineStrength
Strength +0.125/h Vitality +0.125/h Dexterity -0.0125/h Intelligence -0.0125/h
Wheat Harvesting10 WheatWheat FarmVitality
Strength +0.125/h Vitality +0.125/h Intelligence -0.025/h
Vegetable Harvesting10 VegetablesVegetable FarmVitality
Strength +0.125/h Vitality +0.125/h Intelligence -0.025/h
Hunting4 Meat + 1 LeatherHunter's LodgeDexterity
Dexterity +0.125/h Vitality +0.125/h Strength -0.0125/h
Gathering Healing Herbs3 Healing HerbHerbalistIntelligence
Intelligence +0.125/h Dexterity -0.0125/h
Gathering Mana Weed2 Mana WeedHerbalistIntelligence
Intelligence +0.125/h Dexterity -0.0125/h
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