Hiding

Instead of fighting, an attacked city can decide to bring its supplies to safety in the Catacombs. There is no fight then, but the attackers take everything that is not hidden.

When You Have the Choice

Hiding is only possible against an open battle. Against a secret raid, the target city has no choice, because it only learns about it once it is already underway. The decision is made by the streamer or a count with the right for city PVP, during the 12 hour gathering phase. It can be changed until the end. Without a decision, the city fights.

What Happens When Hiding

  • No fight takes place. Nobody loses health or potions.
  • The Catacombs protect all goods with a hide amount set in the storage, as well as part of the gold.
  • The attackers take everything else, as much as they can carry.

Helpers Enlarge the Hideout

Even when the city does not fight, citizens can join the battle on the defender side. They then help with hiding. The more citizens of a city help, the bigger the hideout.

The capacity of the Catacombs is multiplied by a factor. Without helpers it is 2, when all citizens help it is 5. In between it grows with the square root of the share of helpers. A few helpers already bring a large part of the possible bonus.

Helpers among all citizensFactor
0 %2.0
25 %3.5
50 %around 4.1
100 %5.0

For comparison: a city that fights uses the Catacombs only with a factor of 1.

Preparation

Hiding only works as well as you have prepared it. In the storage, set the amounts you want to protect in the Hide column. If the sum does not fit into the capacity, every good is reduced proportionally. Upgrading the Catacombs enlarges the hideout. More in the article about the Catacombs.

Fight or Hide

  • Hiding pays off when the attackers are clearly stronger or the city has few fighters.
  • Fighting pays off when the city wall is well upgraded and enough citizens with good equipment are ready. If the city wins, it loses nothing.
  • Hiding only protects what is set. Lost goods and gold are gone.
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